Andrew Huynh
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CSE 167 Final Project

2009 December 7 - San Diego | 217 words

#3d #gamedev

CSE 167 is a course I'm taking this quarter having to do with Computer Graphics. We've been working with OpenGL creating cool scenes while learning more about the underlying concepts. It's loads of work, but loads of fun as well.

Project screenshot

To end the quarter, our final project is to come up with a cool scene using a variety of effects.

My scene will consist of a procedurally generated planet with some procedurally generated floral life. You should be able to zoom down onto the planet and walk around and enjoy the sights. The real beauty of the project is that the entire scene will be rendered in such a way that it looks like it's been hand drawn, like a sketch or painting.

Attached is the latest version of the planet generator with a really basic version of the shader that will turn the scene into a hand drawn masterpiece. Next on the list of things to do is populating the planet with the generated trees I've created. At the end of all this, I'll be putting some articles on how I worked through each part, with code and plenty of screen shots documenting my progress =).

Til then, you'll have to make do with this single screen shot =P